The Industry Idiots Game Design Podcast Podcast Artwork Image

The Industry Idiots Game Design Podcast

Sam Luckhardt, Sven Giesselmann

As part of the industry and in love with games, best buds Sam and Sven explore both sides of relevant game design topics in not-too-thick German accents. It’s laid-back, an hour-long, has valuable game development insight (banter) and there are guests from AAA and Indie. See industryidiots.com/about for more!

Recent Episodes

EP34_ with Tim Spencer | World of Warcraft, Game Design, Game MVPDecember 01, 2020 Episode artwork EP33_ with Susan O'Connor | Writing Bioshock, NPCs as Actors, Player vs Character StoriesNovember 24, 2020 Episode artwork EP32_ Environmental Foreshadowing, Source 2, AgencyNovember 17, 2020 Episode artwork EP31_ with Thierry Lauret | Playing vs. Making, Quest Design, Story or GameplayOctober 06, 2020 Episode artwork EP30_ Future Idiots 2.0, Game Awards, Mafia RemakeSeptember 29, 2020 Episode artwork EP29_ with Jeff Gagné | Dynamic Worlds, Combat X Level DesignSeptember 22, 2020 Episode artwork EP28_ with Lena Falkenhagen | Building Worlds, Writing ProcessSeptember 16, 2020 Episode artwork EP27_ No One Lives Forever, Re-inventing Counter-StrikeSeptember 08, 2020 Episode artwork EP26_ with Edwin McRae | Narrative Design & Writing GamesSeptember 01, 2020 Episode artwork EP25_ Titanfall 2, DC & Game Releases, Movement in VRAugust 25, 2020 Episode artwork EP24_ Fall Guys, Nemesis System, Total War Troy, MetagamingAugust 18, 2020 Episode artwork EP23_ Open World Cinematography, Procedural NarrativesAugust 11, 2020 Episode artwork EP22_ Nostalgia Games (Special + New Support Structure)August 05, 2020 Episode artwork EP21_ with Mitja Roskaric | Leading Teams, Level Design ExpectationsJuly 28, 2020 Episode artwork EP20_ with Max Pears | Combat & Level DesignJuly 20, 2020 Episode artwork EP19_ Ports, Cross-platform, Battlefield NostalgiaJuly 14, 2020 Episode artwork EP18_ Quest Design & Procedural NarrativesJuly 07, 2020 Episode artwork EP17_ Summer of Games Reveals, 1000 Listeners SpecialJune 30, 2020 Episode artwork EP16_ Franchises & Innovation, PS5 Event, Demon SoulsJune 23, 2020 Episode artwork EP15_ Elden Ring, Valve, Narrative DesignersJune 16, 2020 Episode artwork EP14_ Skyrim VR, HL: Alyx Level Design June 09, 2020 Episode artwork EP13_ Console Markets, Playing Games WrongJune 02, 2020 Episode artwork EP12_ with Roberto Padron | Level DesignMay 26, 2020 Episode artwork EP11_ Next Gen Xbox, Half Life AlyxMay 19, 2020 Episode artwork EP10_ AC Valhalla, Summer Game Fest, Flow in Level DesignMay 12, 2020 Episode artwork